forked from Mirror/Ryujinx
34037701c7
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes |
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Acc | ||
Am | ||
Apm | ||
Aud | ||
Bsd | ||
Caps | ||
Friend | ||
FspSrv | ||
Hid | ||
Lm | ||
Nifm | ||
Ns | ||
Nv | ||
Pctl | ||
Pl | ||
Prepo | ||
Set | ||
Sfdnsres | ||
Sm | ||
Ssl | ||
Time | ||
Vi | ||
IIpcService.cs | ||
IpcService.cs | ||
ServiceFactory.cs |