forked from Mirror/Ryujinx
594246ea47
* add settings windows and children views * Expose hotkeys configuration on the UI * Remove double spacing from locale JSON * simplify button assigner * add cemuhook buttons and title to locale * move common button assigner to own class * cancel button assigner when window is closed * remove unused setting * address review. fix controller profile not loading default when switching devices * fix updater file name * Input cleanup (#37) * addressed review * add device type to controller device checks * change accessibility modifier of public classes to internal * Update Ryujinx.Ava/Ui/ViewModels/ControllerSettingsViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update de_DE.json * Update de_DE.json * Update tr_TR.json Translated newly added lines * Update it_IT.json * fix rebase * update avalonia * fix wrong key used for button text * Align settings window elements * Tabs to spaces * Update brazilian portuguese translation * Minor improvement on brazilian portuguese translation * fix turkish translation * remove unused text * change view related classes to public * unsubscribe from deferred event if dialog is closed * Load the default language before loading any other when switching languages * Make controller settings more compact * increase default width of settings window, reduce profile buttons width Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: MutantAura <44103205+MutantAura@users.noreply.github.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
67 lines
No EOL
2.3 KiB
C#
67 lines
No EOL
2.3 KiB
C#
using Avalonia.Controls;
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using Avalonia.Markup.Xaml;
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using FluentAvalonia.UI.Controls;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Models;
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using Ryujinx.Ava.Ui.ViewModels;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.Ui.Windows
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{
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public class RumbleSettingsWindow : UserControl
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{
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private readonly InputConfiguration<GamepadInputId, StickInputId> _viewmodel;
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public RumbleSettingsWindow()
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{
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InitializeComponent();
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}
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public RumbleSettingsWindow(ControllerSettingsViewModel viewmodel)
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{
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var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
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_viewmodel = new InputConfiguration<GamepadInputId, StickInputId>()
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{
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StrongRumble = config.StrongRumble,
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WeakRumble = config.WeakRumble
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};
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InitializeComponent();
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}
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private void InitializeComponent()
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{
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DataContext = _viewmodel;
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AvaloniaXamlLoader.Load(this);
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}
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public static async Task Show(ControllerSettingsViewModel viewmodel, StyleableWindow window)
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{
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ContentDialog contentDialog = window.ContentDialog;
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string name = string.Empty;
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RumbleSettingsWindow content = new RumbleSettingsWindow(viewmodel);
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if (contentDialog != null)
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{
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contentDialog.Title = LocaleManager.Instance["ControllerRumbleTitle"];
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contentDialog.PrimaryButtonText = LocaleManager.Instance["ControllerSettingsSave"];
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contentDialog.SecondaryButtonText = "";
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contentDialog.CloseButtonText = LocaleManager.Instance["ControllerSettingsClose"];
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contentDialog.Content = content;
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contentDialog.PrimaryButtonClick += (sender, args) =>
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{
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var config = viewmodel.Configuration as InputConfiguration<GamepadInputId, StickInputId>;
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config.StrongRumble = content._viewmodel.StrongRumble;
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config.WeakRumble = content._viewmodel.WeakRumble;
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};
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await contentDialog.ShowAsync();
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}
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}
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}
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} |