forked from Mirror/Ryujinx
59900d7f00
* Unscale textureSize when resolution scaling is used * Fix textureSize on compute * Flag texture size as needing res scale values too
19 lines
No EOL
421 B
GLSL
19 lines
No EOL
421 B
GLSL
ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex)
|
|
{
|
|
float scale = cp_renderScale[samplerIndex];
|
|
if (scale == 1.0)
|
|
{
|
|
return inputVec;
|
|
}
|
|
return ivec2(vec2(inputVec) * scale);
|
|
}
|
|
|
|
int Helper_TextureSizeUnscale(int size, int samplerIndex)
|
|
{
|
|
float scale = cp_renderScale[samplerIndex];
|
|
if (scale == 1.0)
|
|
{
|
|
return size;
|
|
}
|
|
return int(float(size) / scale);
|
|
} |