forked from Mirror/Ryujinx
24 lines
922 B
C#
24 lines
922 B
C#
using OpenTK.Graphics.OpenGL;
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using Ryujinx.Graphics.GAL.Sampler;
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using System;
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namespace Ryujinx.Graphics.OpenGL
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{
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static class MinFilterConverter
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{
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public static TextureMinFilter Convert(this MinFilter filter)
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{
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switch (filter)
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{
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case MinFilter.Nearest: return TextureMinFilter.Nearest;
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case MinFilter.Linear: return TextureMinFilter.Linear;
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case MinFilter.NearestMipmapNearest: return TextureMinFilter.NearestMipmapNearest;
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case MinFilter.LinearMipmapNearest: return TextureMinFilter.LinearMipmapNearest;
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case MinFilter.NearestMipmapLinear: return TextureMinFilter.NearestMipmapLinear;
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case MinFilter.LinearMipmapLinear: return TextureMinFilter.LinearMipmapLinear;
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}
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return TextureMinFilter.Nearest;
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}
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}
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}
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