forked from Mirror/Ryujinx
c1bdf19061
* Implement ARM32 memory instructions: LDM, LDR, LDRB, LDRD, LDRH, LDRSB, LDRSH, STM, STR, STRB, STRD, STRH (immediate and register + immediate variants), implement CMP (immediate and register shifted by immediate variants) * Rename some opcode classes and flag masks for consistency * Fix a few suboptimal ARM32 codegen issues, only loads should be considered on decoder when checking if Rt == PC, and only NZCV flags should be considered for comparison optimizations * Take into account Rt2 for LDRD instructions aswell when checking if the instruction changes PC * Re-align arm32 instructions on the opcode table |
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.. | ||
ArbitrationType.cs | ||
HleCoreManager.cs | ||
HleScheduler.cs | ||
KAddressArbiter.cs | ||
KConditionVariable.cs | ||
KCoreContext.cs | ||
KCriticalSection.cs | ||
KEvent.cs | ||
KReadableEvent.cs | ||
KScheduler.cs | ||
KSchedulingData.cs | ||
KSynchronization.cs | ||
KThread.cs | ||
KWritableEvent.cs | ||
SignalType.cs | ||
ThreadSchedState.cs | ||
ThreadType.cs |