forked from Mirror/Ryujinx
e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref |
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.. | ||
Gpu | ||
Hid | ||
Loaders | ||
Logging | ||
OsHle | ||
Settings | ||
PerformanceStatistics.cs | ||
Ryujinx.HLE.csproj | ||
Switch.cs | ||
VirtualFileSystem.cs |