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Ryujinx/Ryujinx.Graphics.Gpu
2020-11-17 19:06:02 -03:00
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Engine Fix buffer to texture copy with remap enabled () 2020-11-17 19:06:02 -03:00
Image shader cache: Fix invalid virtual address clean up () 2020-11-17 22:20:17 +01:00
Memory Use explicit buffer and texture bindings on shaders () 2020-11-08 12:10:00 +01:00
Shader shader cache: Fix possible race causing crashes on manifest at startup () 2020-11-17 22:31:05 +01:00
State Use "Screen Scissor" as size hint for render targets () 2020-11-13 10:40:26 +11:00
Synchronization Improved Logger () 2020-08-04 01:32:53 +02:00
ClassId.cs Implement GPU syncpoints () 2020-04-19 11:25:57 +10:00
Constants.cs Initial transform feedback support () 2020-07-15 13:01:10 +10:00
GpuContext.cs shader cache: Fix Linux boot issues () 2020-11-17 22:40:19 +01:00
GraphicsConfig.cs Salieri: shader cache () 2020-11-13 00:15:34 +01:00
MethodParams.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 5 () 2020-11-15 19:27:15 +01:00
ShadowRamControl.cs Implement MME shadow RAM () 2020-03-13 12:30:26 +11:00
Window.cs Allow swizzles to match with "undefined" components () 2020-09-11 09:48:48 +10:00