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Ryujinx/src/Ryujinx.Graphics.Gpu
2024-09-01 17:58:01 -03:00
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Engine Fix incorrect depth texture 3D flag () 2024-09-01 17:58:01 -03:00
Image Fix incorrect depth texture 3D flag () 2024-09-01 17:58:01 -03:00
Memory replace ByteMemoryPool usage in Ryujinx.Graphics () 2024-08-03 19:50:53 +01:00
Shader Fix shader RegisterUsage pass only taking first operation dest into account () 2024-07-30 21:57:55 -03:00
Synchronization Add a separate device memory manager () 2024-01-22 17:14:46 -03:00
ClassId.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues () 2023-07-02 02:47:54 +02:00
Constants.cs Add support for large sampler arrays on Vulkan () 2024-04-07 18:25:55 -03:00
GpuChannel.cs editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00
GpuContext.cs GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings () 2024-05-19 16:53:37 -03:00
GraphicsConfig.cs Implement color space passthrough option () 2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj Migrate to .NET 8 () 2023-11-15 17:41:31 +01:00
Window.cs GPU: Discard data when getting texture before full clear () 2023-09-25 23:07:03 +02:00