R/Ryujinx.Ava/Ui/Windows/SettingsWindow.axaml.cs

298 lines
9.7 KiB
C#
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UI - Avalonia Part 2 (#3351) * add settings windows and children views * Expose hotkeys configuration on the UI * Remove double spacing from locale JSON * simplify button assigner * add cemuhook buttons and title to locale * move common button assigner to own class * cancel button assigner when window is closed * remove unused setting * address review. fix controller profile not loading default when switching devices * fix updater file name * Input cleanup (#37) * addressed review * add device type to controller device checks * change accessibility modifier of public classes to internal * Update Ryujinx.Ava/Ui/ViewModels/ControllerSettingsViewModel.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update de_DE.json * Update de_DE.json * Update tr_TR.json Translated newly added lines * Update it_IT.json * fix rebase * update avalonia * fix wrong key used for button text * Align settings window elements * Tabs to spaces * Update brazilian portuguese translation * Minor improvement on brazilian portuguese translation * fix turkish translation * remove unused text * change view related classes to public * unsubscribe from deferred event if dialog is closed * Load the default language before loading any other when switching languages * Make controller settings more compact * increase default width of settings window, reduce profile buttons width Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: MutantAura <44103205+MutantAura@users.noreply.github.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com>
2022-07-05 18:06:31 +00:00
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Data.Converters;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.Models;
using Ryujinx.Ava.Ui.ViewModels;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
namespace Ryujinx.Ava.Ui.Windows
{
public class SettingsWindow : StyleableWindow
{
private ListBox _gameList;
private TextBox _pathBox;
private AutoCompleteBox _timeZoneBox;
private ControllerSettingsWindow _controllerSettings;
// Pages
private Control _uiPage;
private Control _inputPage;
private Control _hotkeysPage;
private Control _systemPage;
private Control _cpuPage;
private Control _graphicsPage;
private Control _audioPage;
private Control _networkPage;
private Control _loggingPage;
private NavigationView _navPanel;
private ButtonKeyAssigner _currentAssigner;
internal SettingsViewModel ViewModel { get; set; }
public SettingsWindow(VirtualFileSystem virtualFileSystem, ContentManager contentManager)
{
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["Settings"]}";
ViewModel = new SettingsViewModel(virtualFileSystem, contentManager, this);
DataContext = ViewModel;
InitializeComponent();
AttachDebugDevTools();
FuncMultiValueConverter<string, string> converter = new(parts => string.Format("{0} {1} {2}", parts.ToArray()));
MultiBinding tzMultiBinding = new() { Converter = converter };
tzMultiBinding.Bindings.Add(new Binding("UtcDifference"));
tzMultiBinding.Bindings.Add(new Binding("Location"));
tzMultiBinding.Bindings.Add(new Binding("Abbreviation"));
_timeZoneBox.ValueMemberBinding = tzMultiBinding;
}
public SettingsWindow()
{
ViewModel = new SettingsViewModel();
DataContext = ViewModel;
InitializeComponent();
AttachDebugDevTools();
}
[Conditional("DEBUG")]
private void AttachDebugDevTools()
{
this.AttachDevTools();
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
_pathBox = this.FindControl<TextBox>("PathBox");
_gameList = this.FindControl<ListBox>("GameList");
_timeZoneBox = this.FindControl<AutoCompleteBox>("TimeZoneBox");
_controllerSettings = this.FindControl<ControllerSettingsWindow>("ControllerSettings");
_uiPage = this.FindControl<Control>("UiPage");
_inputPage = this.FindControl<Control>("InputPage");
_hotkeysPage = this.FindControl<Control>("HotkeysPage");
_systemPage = this.FindControl<Control>("SystemPage");
_cpuPage = this.FindControl<Control>("CpuPage");
_graphicsPage = this.FindControl<Control>("GraphicsPage");
_audioPage = this.FindControl<Control>("AudioPage");
_networkPage = this.FindControl<Control>("NetworkPage");
_loggingPage = this.FindControl<Control>("LoggingPage");
var pageGrid = this.FindControl<Grid>("Pages");
pageGrid.Children.Clear();
_navPanel = this.FindControl<NavigationView>("NavPanel");
_navPanel.SelectionChanged += NavPanelOnSelectionChanged;
_navPanel.SelectedItem = _navPanel.MenuItems.ElementAt(0);
}
private void Button_Checked(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
if (_currentAssigner == null && (bool)button.IsChecked)
{
_currentAssigner = new ButtonKeyAssigner(button);
FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]);
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
_currentAssigner.GetInputAndAssign(assigner);
}
else
{
if (_currentAssigner != null)
{
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
}
private void Button_Unchecked(object sender, RoutedEventArgs e)
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = false;
if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
{
shouldUnbind = true;
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
{
if (e.SelectedItem is NavigationViewItem navitem)
{
switch (navitem.Tag.ToString())
{
case "UiPage":
_navPanel.Content = _uiPage;
break;
case "InputPage":
_navPanel.Content = _inputPage;
break;
case "HotkeysPage":
_navPanel.Content = _hotkeysPage;
break;
case "SystemPage":
_navPanel.Content = _systemPage;
break;
case "CpuPage":
_navPanel.Content = _cpuPage;
break;
case "GraphicsPage":
_navPanel.Content = _graphicsPage;
break;
case "AudioPage":
_navPanel.Content = _audioPage;
break;
case "NetworkPage":
_navPanel.Content = _networkPage;
break;
case "LoggingPage":
_navPanel.Content = _loggingPage;
break;
}
}
}
private async void AddButton_OnClick(object sender, RoutedEventArgs e)
{
string path = _pathBox.Text;
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
{
ViewModel.GameDirectories.Add(path);
}
else
{
path = await new OpenFolderDialog().ShowAsync(this);
if (!string.IsNullOrWhiteSpace(path))
{
ViewModel.GameDirectories.Add(path);
}
}
}
private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
{
List<string> selected = new(_gameList.SelectedItems.Cast<string>());
foreach (string path in selected)
{
ViewModel.GameDirectories.Remove(path);
}
}
private void TimeZoneBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (e.AddedItems != null && e.AddedItems.Count > 0)
{
if (e.AddedItems[0] is TimeZone timeZone)
{
e.Handled = true;
ViewModel.ValidateAndSetTimeZone(timeZone.Location);
}
}
}
private void TimeZoneBox_OnTextChanged(object sender, EventArgs e)
{
if (sender is AutoCompleteBox box)
{
if (box.SelectedItem != null && box.SelectedItem is TimeZone timeZone)
{
ViewModel.ValidateAndSetTimeZone(timeZone.Location);
}
}
}
private void SaveButton_Clicked(object sender, RoutedEventArgs e)
{
SaveSettings();
Close();
}
private void CloseButton_Clicked(object sender, RoutedEventArgs e)
{
ViewModel.RevertIfNotSaved();
Close();
}
private void ApplyButton_Clicked(object sender, RoutedEventArgs e)
{
SaveSettings();
}
private void SaveSettings()
{
ViewModel.SaveSettings();
_controllerSettings?.SaveCurrentProfile();
if (Owner is MainWindow window)
{
window.ViewModel.LoadApplications();
}
}
protected override void OnClosed(EventArgs e)
{
_controllerSettings.Dispose();
_currentAssigner?.Cancel();
_currentAssigner = null;
base.OnClosed(e);
}
}
}