R/Ryujinx.Ui.Common/Configuration/AudioBackend.cs

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using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ui.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
public enum AudioBackend
{
Dummy,
OpenAl,
SoundIo,
SDL2
}
}