using SPB.Graphics;
using System;
namespace Ryujinx.Ui
{
public class OpenToolkitBindingsContext : OpenTK.IBindingsContext
private readonly IBindingsContext _bindingContext;
public OpenToolkitBindingsContext(IBindingsContext bindingsContext)
_bindingContext = bindingsContext;
}
public IntPtr GetProcAddress(string procName)
return _bindingContext.GetProcAddress(procName);