forked from Mirror/Ryujinx
229 lines
7.5 KiB
C#
229 lines
7.5 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Runtime.InteropServices;
|
|||
|
|
|||
|
namespace SoundIOSharp
|
|||
|
{
|
|||
|
public class SoundIOInStream : IDisposable
|
|||
|
{
|
|||
|
internal SoundIOInStream (Pointer<SoundIoInStream> handle)
|
|||
|
{
|
|||
|
this.handle = handle;
|
|||
|
}
|
|||
|
|
|||
|
Pointer<SoundIoInStream> handle;
|
|||
|
|
|||
|
public void Dispose ()
|
|||
|
{
|
|||
|
Natives.soundio_instream_destroy (handle);
|
|||
|
}
|
|||
|
|
|||
|
// Equality (based on handle)
|
|||
|
|
|||
|
public override bool Equals (object other)
|
|||
|
{
|
|||
|
var d = other as SoundIOInStream;
|
|||
|
return d != null && (this.handle == d.handle);
|
|||
|
}
|
|||
|
|
|||
|
public override int GetHashCode ()
|
|||
|
{
|
|||
|
return (int)(IntPtr)handle;
|
|||
|
}
|
|||
|
|
|||
|
public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2)
|
|||
|
{
|
|||
|
return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2);
|
|||
|
}
|
|||
|
|
|||
|
public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2)
|
|||
|
{
|
|||
|
return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2);
|
|||
|
}
|
|||
|
|
|||
|
// fields
|
|||
|
|
|||
|
public SoundIODevice Device {
|
|||
|
get { return new SoundIODevice (Marshal.ReadIntPtr (handle, device_offset)); }
|
|||
|
}
|
|||
|
static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("device");
|
|||
|
|
|||
|
public SoundIOFormat Format {
|
|||
|
get { return (SoundIOFormat) Marshal.ReadInt32 (handle, format_offset); }
|
|||
|
set { Marshal.WriteInt32 (handle, format_offset, (int) value); }
|
|||
|
}
|
|||
|
static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("format");
|
|||
|
|
|||
|
public int SampleRate {
|
|||
|
get { return Marshal.ReadInt32 (handle, sample_rate_offset); }
|
|||
|
set { Marshal.WriteInt32 (handle, sample_rate_offset, value); }
|
|||
|
}
|
|||
|
static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("sample_rate");
|
|||
|
|
|||
|
public SoundIOChannelLayout Layout {
|
|||
|
get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); }
|
|||
|
set {
|
|||
|
unsafe {
|
|||
|
Buffer.MemoryCopy ((void*) ((IntPtr) handle + layout_offset), (void*)value.Handle,
|
|||
|
Marshal.SizeOf<SoundIoChannelLayout> (), Marshal.SizeOf<SoundIoChannelLayout> ());
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("layout");
|
|||
|
|
|||
|
|
|||
|
public double SoftwareLatency {
|
|||
|
get { return MarshalEx.ReadDouble (handle, software_latency_offset); }
|
|||
|
set { MarshalEx.WriteDouble (handle, software_latency_offset, value); }
|
|||
|
}
|
|||
|
static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("software_latency");
|
|||
|
|
|||
|
// error_callback
|
|||
|
public Action ErrorCallback {
|
|||
|
get { return error_callback; }
|
|||
|
set {
|
|||
|
error_callback = value;
|
|||
|
error_callback_native = _ => error_callback ();
|
|||
|
var ptr = Marshal.GetFunctionPointerForDelegate (error_callback_native);
|
|||
|
Marshal.WriteIntPtr (handle, error_callback_offset, ptr);
|
|||
|
}
|
|||
|
}
|
|||
|
static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("error_callback");
|
|||
|
Action error_callback;
|
|||
|
delegate void error_callback_delegate (IntPtr handle);
|
|||
|
error_callback_delegate error_callback_native;
|
|||
|
|
|||
|
// read_callback
|
|||
|
public Action<int,int> ReadCallback {
|
|||
|
get { return read_callback; }
|
|||
|
set {
|
|||
|
read_callback = value;
|
|||
|
read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback (minFrameCount, maxFrameCount);
|
|||
|
var ptr = Marshal.GetFunctionPointerForDelegate (read_callback_native);
|
|||
|
Marshal.WriteIntPtr (handle, read_callback_offset, ptr);
|
|||
|
}
|
|||
|
}
|
|||
|
static readonly int read_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("read_callback");
|
|||
|
Action<int, int> read_callback;
|
|||
|
delegate void read_callback_delegate (IntPtr handle, int min, int max);
|
|||
|
read_callback_delegate read_callback_native;
|
|||
|
|
|||
|
// overflow_callback
|
|||
|
public Action OverflowCallback {
|
|||
|
get { return overflow_callback; }
|
|||
|
set {
|
|||
|
overflow_callback = value;
|
|||
|
overflow_callback_native = _ => overflow_callback ();
|
|||
|
var ptr = Marshal.GetFunctionPointerForDelegate (overflow_callback_native);
|
|||
|
Marshal.WriteIntPtr (handle, overflow_callback_offset, ptr);
|
|||
|
}
|
|||
|
}
|
|||
|
static readonly int overflow_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("overflow_callback");
|
|||
|
Action overflow_callback;
|
|||
|
delegate void overflow_callback_delegate (IntPtr handle);
|
|||
|
overflow_callback_delegate overflow_callback_native;
|
|||
|
|
|||
|
// FIXME: this should be taken care in more centralized/decent manner... we don't want to write
|
|||
|
// this kind of code anywhere we need string marshaling.
|
|||
|
List<IntPtr> allocated_hglobals = new List<IntPtr> ();
|
|||
|
|
|||
|
public string Name {
|
|||
|
get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); }
|
|||
|
set {
|
|||
|
unsafe {
|
|||
|
var existing = Marshal.ReadIntPtr (handle, name_offset);
|
|||
|
if (allocated_hglobals.Contains (existing)) {
|
|||
|
allocated_hglobals.Remove (existing);
|
|||
|
Marshal.FreeHGlobal (existing);
|
|||
|
}
|
|||
|
var ptr = Marshal.StringToHGlobalAnsi (value);
|
|||
|
Marshal.WriteIntPtr (handle, name_offset, ptr);
|
|||
|
allocated_hglobals.Add (ptr);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("name");
|
|||
|
|
|||
|
public bool NonTerminalHint {
|
|||
|
get { return Marshal.ReadInt32 (handle, non_terminal_hint_offset) != 0; }
|
|||
|
}
|
|||
|
static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("non_terminal_hint");
|
|||
|
|
|||
|
public int BytesPerFrame {
|
|||
|
get { return Marshal.ReadInt32 (handle, bytes_per_frame_offset); }
|
|||
|
}
|
|||
|
static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("bytes_per_frame");
|
|||
|
|
|||
|
public int BytesPerSample {
|
|||
|
get { return Marshal.ReadInt32 (handle, bytes_per_sample_offset); }
|
|||
|
}
|
|||
|
static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("bytes_per_sample");
|
|||
|
|
|||
|
public string LayoutErrorMessage {
|
|||
|
get {
|
|||
|
var code = (SoundIoError) Marshal.ReadInt32 (handle, layout_error_offset);
|
|||
|
return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi (Natives.soundio_strerror ((int) code));
|
|||
|
}
|
|||
|
}
|
|||
|
static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("layout_error");
|
|||
|
|
|||
|
// functions
|
|||
|
|
|||
|
public void Open ()
|
|||
|
{
|
|||
|
var ret = (SoundIoError) Natives.soundio_instream_open (handle);
|
|||
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|||
|
throw new SoundIOException (ret);
|
|||
|
}
|
|||
|
|
|||
|
public void Start ()
|
|||
|
{
|
|||
|
var ret = (SoundIoError)Natives.soundio_instream_start (handle);
|
|||
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|||
|
throw new SoundIOException (ret);
|
|||
|
}
|
|||
|
|
|||
|
public SoundIOChannelAreas BeginRead (ref int frameCount)
|
|||
|
{
|
|||
|
IntPtr ptrs = default (IntPtr);
|
|||
|
int nativeFrameCount = frameCount;
|
|||
|
unsafe {
|
|||
|
var frameCountPtr = &nativeFrameCount;
|
|||
|
var ptrptr = &ptrs;
|
|||
|
var ret = (SoundIoError) Natives.soundio_instream_begin_read (handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr);
|
|||
|
frameCount = *frameCountPtr;
|
|||
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|||
|
throw new SoundIOException (ret);
|
|||
|
return new SoundIOChannelAreas (ptrs, Layout.ChannelCount, frameCount);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void EndRead ()
|
|||
|
{
|
|||
|
var ret = (SoundIoError) Natives.soundio_instream_end_read (handle);
|
|||
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|||
|
throw new SoundIOException (ret);
|
|||
|
}
|
|||
|
|
|||
|
public void Pause (bool pause)
|
|||
|
{
|
|||
|
var ret = (SoundIoError) Natives.soundio_instream_pause (handle, pause);
|
|||
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|||
|
throw new SoundIOException (ret);
|
|||
|
}
|
|||
|
|
|||
|
public double GetLatency ()
|
|||
|
{
|
|||
|
unsafe {
|
|||
|
double* dptr = null;
|
|||
|
IntPtr p = new IntPtr (dptr);
|
|||
|
var ret = (SoundIoError) Natives.soundio_instream_get_latency (handle, p);
|
|||
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|||
|
throw new SoundIOException (ret);
|
|||
|
dptr = (double*) p;
|
|||
|
return *dptr;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|