forked from Mirror/Ryujinx
62 lines
1.1 KiB
C#
62 lines
1.1 KiB
C#
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using System;
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namespace SoundIOSharp
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{
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public class SoundIORingBuffer : IDisposable
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{
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internal SoundIORingBuffer (IntPtr handle)
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{
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this.handle = handle;
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}
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IntPtr handle;
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public int Capacity {
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get { return Natives.soundio_ring_buffer_capacity (handle); }
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}
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public void Clear ()
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{
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Natives.soundio_ring_buffer_clear (handle);
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}
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public void Dispose ()
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{
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Natives.soundio_ring_buffer_destroy (handle);
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}
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public int FillCount {
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get {
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return Natives.soundio_ring_buffer_fill_count (handle);
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}
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}
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public int FreeCount {
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get {
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return Natives.soundio_ring_buffer_free_count (handle);
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}
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}
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public IntPtr ReadPointer {
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get {
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return Natives.soundio_ring_buffer_read_ptr (handle);
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}
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}
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public IntPtr WritePointer {
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get {
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return Natives.soundio_ring_buffer_write_ptr (handle);
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}
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}
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public void AdvanceReadPointer (int count)
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{
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Natives.soundio_ring_buffer_advance_read_ptr (handle, count);
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}
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public void AdvanceWritePointer (int count)
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{
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Natives.soundio_ring_buffer_advance_write_ptr (handle, count);
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}
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}
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}
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