forked from Mirror/Ryujinx
Address PR feedback
Removes a useless null check Aligns some values to improve readability
This commit is contained in:
parent
912e43e979
commit
29a825b43b
12 changed files with 86 additions and 79 deletions
|
@ -33,7 +33,9 @@ namespace Ryujinx.Common
|
|||
using (var stream = GetStream(assembly, filename))
|
||||
{
|
||||
if (stream == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
using (var mem = new MemoryStream())
|
||||
{
|
||||
|
@ -49,7 +51,9 @@ namespace Ryujinx.Common
|
|||
using (var stream = GetStream(assembly, filename))
|
||||
{
|
||||
if (stream == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
using (var mem = new MemoryStream())
|
||||
{
|
||||
|
@ -79,7 +83,9 @@ namespace Ryujinx.Common
|
|||
using (var stream = GetStream(assembly, filename))
|
||||
{
|
||||
if (stream == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
using (var reader = new StreamReader(stream))
|
||||
{
|
||||
|
@ -93,7 +99,9 @@ namespace Ryujinx.Common
|
|||
using (var stream = GetStream(assembly, filename))
|
||||
{
|
||||
if (stream == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
using (var reader = new StreamReader(stream))
|
||||
{
|
||||
|
@ -104,7 +112,7 @@ namespace Ryujinx.Common
|
|||
|
||||
public static Stream GetStream(string filename)
|
||||
{
|
||||
var (assembly, path) = ResolveManifestPath(filename);
|
||||
var (assembly, _) = ResolveManifestPath(filename);
|
||||
|
||||
return GetStream(assembly, filename);
|
||||
}
|
||||
|
@ -116,9 +124,6 @@ namespace Ryujinx.Common
|
|||
|
||||
var stream = assembly.GetManifestResourceStream(manifestUri);
|
||||
|
||||
if (stream == null)
|
||||
return null;
|
||||
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
@ -131,11 +136,13 @@ namespace Ryujinx.Common
|
|||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
|
||||
{
|
||||
if (assembly.GetName().Name == segments[0])
|
||||
{
|
||||
return (assembly, segments[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (EmbeddedResources.ResourceAssembly, filename);
|
||||
return (ResourceAssembly, filename);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -61,42 +61,42 @@ namespace Ryujinx.Graphics.GAL
|
|||
SwizzleA = swizzleA;
|
||||
}
|
||||
|
||||
public int GetMipSize(int level)
|
||||
public readonly int GetMipSize(int level)
|
||||
{
|
||||
return GetMipStride(level) * GetLevelHeight(level) * GetLevelDepth(level);
|
||||
}
|
||||
|
||||
public int GetMipSize2D(int level)
|
||||
public readonly int GetMipSize2D(int level)
|
||||
{
|
||||
return GetMipStride(level) * GetLevelHeight(level);
|
||||
}
|
||||
|
||||
public int GetMipStride(int level)
|
||||
public readonly int GetMipStride(int level)
|
||||
{
|
||||
return BitUtils.AlignUp(GetLevelWidth(level) * BytesPerPixel, 4);
|
||||
}
|
||||
|
||||
private int GetLevelWidth(int level)
|
||||
private readonly int GetLevelWidth(int level)
|
||||
{
|
||||
return BitUtils.DivRoundUp(GetLevelSize(Width, level), BlockWidth);
|
||||
}
|
||||
|
||||
private int GetLevelHeight(int level)
|
||||
private readonly int GetLevelHeight(int level)
|
||||
{
|
||||
return BitUtils.DivRoundUp(GetLevelSize(Height, level), BlockHeight);
|
||||
}
|
||||
|
||||
private int GetLevelDepth(int level)
|
||||
private readonly int GetLevelDepth(int level)
|
||||
{
|
||||
return Target == Target.Texture3D ? GetLevelSize(Depth, level) : GetLayers();
|
||||
}
|
||||
|
||||
public int GetDepthOrLayers()
|
||||
public readonly int GetDepthOrLayers()
|
||||
{
|
||||
return Target == Target.Texture3D ? Depth : GetLayers();
|
||||
}
|
||||
|
||||
public int GetLayers()
|
||||
public readonly int GetLayers()
|
||||
{
|
||||
if (Target == Target.Texture2DArray ||
|
||||
Target == Target.Texture2DMultisampleArray ||
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
|
|||
{
|
||||
partial class Methods
|
||||
{
|
||||
private const int NsToTicksFractionNumerator = 384;
|
||||
private const int NsToTicksFractionNumerator = 384;
|
||||
private const int NsToTicksFractionDenominator = 625;
|
||||
|
||||
private ulong _runningCounter;
|
||||
|
|
|
@ -81,66 +81,66 @@ namespace Ryujinx.Graphics.Gpu.State
|
|||
{
|
||||
return format switch
|
||||
{
|
||||
RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4),
|
||||
RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2),
|
||||
RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
|
||||
RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
|
||||
RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
|
||||
RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1),
|
||||
RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8),
|
||||
RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4),
|
||||
RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2),
|
||||
RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
|
||||
RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
|
||||
RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4),
|
||||
RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1),
|
||||
RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8),
|
||||
RtFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16),
|
||||
RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
|
||||
RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
|
||||
RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
|
||||
RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
|
||||
RtFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16),
|
||||
RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
|
||||
RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
|
||||
RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16),
|
||||
RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16),
|
||||
RtFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8),
|
||||
RtFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8),
|
||||
RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8),
|
||||
RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8),
|
||||
RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8),
|
||||
RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8),
|
||||
RtFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8),
|
||||
RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8),
|
||||
RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8),
|
||||
RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8),
|
||||
RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8),
|
||||
RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8),
|
||||
RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8),
|
||||
RtFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8),
|
||||
RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
|
||||
RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
|
||||
RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4),
|
||||
RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4),
|
||||
RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
|
||||
RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
|
||||
RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4),
|
||||
RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4),
|
||||
RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4),
|
||||
RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4),
|
||||
RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4),
|
||||
RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4),
|
||||
RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4),
|
||||
RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4),
|
||||
RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4),
|
||||
RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4),
|
||||
RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4),
|
||||
RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4),
|
||||
RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
|
||||
RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
|
||||
RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2),
|
||||
RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2),
|
||||
RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2),
|
||||
RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2),
|
||||
RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2),
|
||||
RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2),
|
||||
RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2),
|
||||
RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2),
|
||||
RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2),
|
||||
RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2),
|
||||
RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2),
|
||||
RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1),
|
||||
RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1),
|
||||
RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1),
|
||||
RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1),
|
||||
RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2),
|
||||
RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
|
||||
RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
|
||||
RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
|
||||
RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
|
||||
RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4),
|
||||
RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4),
|
||||
RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
|
||||
RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
|
||||
RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4),
|
||||
RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4),
|
||||
RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4),
|
||||
RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4),
|
||||
RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4),
|
||||
RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4),
|
||||
RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4),
|
||||
RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4),
|
||||
RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4),
|
||||
RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4),
|
||||
RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4),
|
||||
RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4),
|
||||
RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4),
|
||||
RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4),
|
||||
RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2),
|
||||
RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2),
|
||||
RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2),
|
||||
RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2),
|
||||
RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2),
|
||||
RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2),
|
||||
RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2),
|
||||
RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2),
|
||||
RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2),
|
||||
RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2),
|
||||
RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2),
|
||||
RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1),
|
||||
RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1),
|
||||
RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1),
|
||||
RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1),
|
||||
RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2),
|
||||
RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4),
|
||||
RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4),
|
||||
_ => FormatInfo.Default
|
||||
};
|
||||
}
|
||||
|
|
|
@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||
|
||||
private static bool IsDepthOnly(Format format)
|
||||
{
|
||||
return format == Format.D16Unorm ||
|
||||
return format == Format.D16Unorm ||
|
||||
format == Format.D24X8Unorm ||
|
||||
format == Format.D32Float;
|
||||
}
|
||||
|
|
|
@ -19,9 +19,6 @@ namespace Ryujinx.Graphics.OpenGL
|
|||
private int _firstLayer;
|
||||
private int _firstLevel;
|
||||
|
||||
private bool _acquired;
|
||||
private bool _pendingDelete;
|
||||
|
||||
public int Width => _info.Width;
|
||||
public int Height => _info.Height;
|
||||
public int DepthOrLayers => _info.GetDepthOrLayers();
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.Shader.Decoders
|
||||
{
|
||||
enum BarrierLevel
|
||||
enum BarrierLevel
|
||||
{
|
||||
Cta = 0,
|
||||
Gl = 1,
|
||||
|
|
|
@ -285,8 +285,8 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
private static bool IsBranch(OpCode opCode)
|
||||
{
|
||||
return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) ||
|
||||
opCode is OpCodeBranchIndir ||
|
||||
opCode is OpCodeBranchPop ||
|
||||
opCode is OpCodeBranchIndir ||
|
||||
opCode is OpCodeBranchPop ||
|
||||
opCode is OpCodeExit;
|
||||
}
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
{
|
||||
Operand addrLow = operation.GetSource(0);
|
||||
|
||||
Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex));
|
||||
Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex));
|
||||
|
||||
Operand baseAddrTrunc = Local();
|
||||
|
||||
|
|
|
@ -1,5 +1,8 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.Translation
|
||||
{
|
||||
[Flags]
|
||||
public enum TranslationFlags
|
||||
{
|
||||
None = 0,
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices
|
|||
abstract class NvDeviceFile
|
||||
{
|
||||
public readonly ServiceCtx Context;
|
||||
public readonly KProcess Owner;
|
||||
public readonly KProcess Owner;
|
||||
|
||||
public NvDeviceFile(ServiceCtx context)
|
||||
{
|
||||
|
|
|
@ -295,8 +295,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
|
|||
|
||||
long result = (long)gmm.Map(
|
||||
((ulong)arguments[index].MapOffset << 16) + (ulong)map.Address,
|
||||
(ulong)arguments[index].GpuOffset << 16,
|
||||
(ulong)arguments[index].Pages << 16);
|
||||
(ulong)arguments[index].GpuOffset << 16,
|
||||
(ulong)arguments[index].Pages << 16);
|
||||
|
||||
if (result < 0)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue