forked from Mirror/Ryujinx
Enhance Error Handling with Try-Pattern Refactoring (#6610)
* Enhance Error Handling with Try-Pattern Refactoring * refactoring * refactoring * Update src/Ryujinx.HLE/FileSystem/ContentPath.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
parent
0b55914864
commit
3e0d67533f
2 changed files with 18 additions and 19 deletions
|
@ -104,20 +104,15 @@ namespace Ryujinx.HLE.FileSystem
|
|||
|
||||
foreach (StorageId storageId in Enum.GetValues<StorageId>())
|
||||
{
|
||||
string contentDirectory = null;
|
||||
string contentPathString = null;
|
||||
string registeredDirectory = null;
|
||||
|
||||
try
|
||||
{
|
||||
contentPathString = ContentPath.GetContentPath(storageId);
|
||||
contentDirectory = ContentPath.GetRealPath(contentPathString);
|
||||
registeredDirectory = Path.Combine(contentDirectory, "registered");
|
||||
}
|
||||
catch (NotSupportedException)
|
||||
if (!ContentPath.TryGetContentPath(storageId, out var contentPathString))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (!ContentPath.TryGetRealPath(contentPathString, out var contentDirectory))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
var registeredDirectory = Path.Combine(contentDirectory, "registered");
|
||||
|
||||
Directory.CreateDirectory(registeredDirectory);
|
||||
|
||||
|
@ -471,8 +466,8 @@ namespace Ryujinx.HLE.FileSystem
|
|||
|
||||
public void InstallFirmware(string firmwareSource)
|
||||
{
|
||||
string contentPathString = ContentPath.GetContentPath(StorageId.BuiltInSystem);
|
||||
string contentDirectory = ContentPath.GetRealPath(contentPathString);
|
||||
ContentPath.TryGetContentPath(StorageId.BuiltInSystem, out var contentPathString);
|
||||
ContentPath.TryGetRealPath(contentPathString, out var contentDirectory);
|
||||
string registeredDirectory = Path.Combine(contentDirectory, "registered");
|
||||
string temporaryDirectory = Path.Combine(contentDirectory, "temp");
|
||||
|
||||
|
|
|
@ -26,17 +26,19 @@ namespace Ryujinx.HLE.FileSystem
|
|||
public const string Nintendo = "Nintendo";
|
||||
public const string Contents = "Contents";
|
||||
|
||||
public static string GetRealPath(string switchContentPath)
|
||||
public static bool TryGetRealPath(string switchContentPath, out string realPath)
|
||||
{
|
||||
return switchContentPath switch
|
||||
realPath = switchContentPath switch
|
||||
{
|
||||
SystemContent => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath, Contents),
|
||||
UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents),
|
||||
SdCardContent => Path.Combine(GetSdCardPath(), Nintendo, Contents),
|
||||
System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath),
|
||||
User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath),
|
||||
_ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported."),
|
||||
_ => null,
|
||||
};
|
||||
|
||||
return realPath != null;
|
||||
}
|
||||
|
||||
public static string GetContentPath(ContentStorageId contentStorageId)
|
||||
|
@ -50,15 +52,17 @@ namespace Ryujinx.HLE.FileSystem
|
|||
};
|
||||
}
|
||||
|
||||
public static string GetContentPath(StorageId storageId)
|
||||
public static bool TryGetContentPath(StorageId storageId, out string contentPath)
|
||||
{
|
||||
return storageId switch
|
||||
contentPath = storageId switch
|
||||
{
|
||||
StorageId.BuiltInSystem => SystemContent,
|
||||
StorageId.BuiltInUser => UserContent,
|
||||
StorageId.SdCard => SdCardContent,
|
||||
_ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported."),
|
||||
_ => null,
|
||||
};
|
||||
|
||||
return contentPath != null;
|
||||
}
|
||||
|
||||
public static StorageId GetStorageId(string contentPathString)
|
||||
|
|
Loading…
Reference in a new issue