forked from Mirror/Ryujinx
Ava UI: Move Ava logging to Logger.Debug (#4255)
* Ava: Move Ava logging to Logger.Debug Since #4231 we currently redirect Avalonia logs to our Logger, which is pretty nice. But since it uses our Logging level too, it now leads to a massive flood in our Log files. To avoid that, I've included all `AvaLogLevel` to the log message, and make all Ava Logs using `Logger.Debug`. * Logs errors to Error and other to Debug * missing level * keep var
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1 changed files with 19 additions and 15 deletions
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@ -20,12 +20,12 @@ namespace Ryujinx.Ava.UI.Helpers
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{
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{
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return level switch
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return level switch
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{
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{
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AvaLogLevel.Verbose => RyuLogger.Trace,
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AvaLogLevel.Verbose => RyuLogger.Debug,
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AvaLogLevel.Debug => RyuLogger.Debug,
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AvaLogLevel.Debug => RyuLogger.Debug,
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AvaLogLevel.Information => RyuLogger.Info,
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AvaLogLevel.Information => RyuLogger.Debug,
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AvaLogLevel.Warning => RyuLogger.Warning,
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AvaLogLevel.Warning => RyuLogger.Debug,
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AvaLogLevel.Error => RyuLogger.Error,
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AvaLogLevel.Error => RyuLogger.Error,
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AvaLogLevel.Fatal => RyuLogger.Notice,
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AvaLogLevel.Fatal => RyuLogger.Error,
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_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
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_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
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};
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};
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}
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}
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@ -37,34 +37,38 @@ namespace Ryujinx.Ava.UI.Helpers
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public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
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public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
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{
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{
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, null));
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, null));
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}
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}
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public void Log<T0>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0)
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public void Log<T0>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0)
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{
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{
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0 }));
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, new object[] { propertyValue0 }));
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}
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}
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public void Log<T0, T1>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1)
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public void Log<T0, T1>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1)
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{
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{
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1 }));
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, new object[] { propertyValue0, propertyValue1 }));
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}
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}
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public void Log<T0, T1, T2>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1, T2 propertyValue2)
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public void Log<T0, T1, T2>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1, T2 propertyValue2)
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{
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{
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, new object[] { propertyValue0, propertyValue1, propertyValue2 }));
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, new object[] { propertyValue0, propertyValue1, propertyValue2 }));
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}
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}
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public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
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public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
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{
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{
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(area, messageTemplate, source, propertyValues));
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GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, propertyValues));
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}
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}
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private static string Format(string area, string template, object source, object[] v)
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private static string Format(AvaLogLevel level, string area, string template, object source, object[] v)
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{
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{
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var result = new StringBuilder();
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var result = new StringBuilder();
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var r = new CharacterReader(template.AsSpan());
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var r = new CharacterReader(template.AsSpan());
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var i = 0;
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int i = 0;
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result.Append('[');
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result.Append(level);
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result.Append("] ");
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result.Append('[');
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result.Append('[');
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result.Append(area);
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result.Append(area);
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