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R/Ryujinx.HLE
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Collapse AsSpan().Slice(..) calls into AsSpan(..) ()
* Collapse AsSpan().Slice(..) calls into AsSpan(..)

Less code and a bit faster

* Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array)
2022-02-22 10:32:10 -03:00
..
Exceptions hos: Cleanup the project () 2021-09-15 01:24:49 +02:00
FileSystem Use Enum and Delegate.CreateDelegate generic overloads () 2022-02-13 10:50:07 -03:00
HOS Collapse AsSpan().Slice(..) calls into AsSpan(..) () 2022-02-22 10:32:10 -03:00
Loaders Collapse AsSpan().Slice(..) calls into AsSpan(..) () 2022-02-22 10:32:10 -03:00
Ui infra: Migrate to .NET 6 () 2021-11-28 21:24:17 +01:00
Utilities sfdnsres: Fix serialization issues () 2022-01-12 17:43:00 +01:00
HLEConfiguration.cs Update to LibHac 0.15.0 () 2022-01-12 12:22:19 +01:00
Homebrew.npdm Better process implementation () 2018-11-28 20:18:09 -02:00
MemoryConfiguration.cs hos: Cleanup the project () 2021-09-15 01:24:49 +02:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime () 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj Update to LibHac 0.15.0 () 2022-01-12 12:22:19 +01:00
Switch.cs Add Cheat Manager () 2022-01-03 09:39:43 +01:00