R/Ryujinx.Audio.Renderer/Common/SampleFormat.cs
2021-01-01 00:12:32 +01:00

60 lines
1.6 KiB
C#

//
// Copyright (c) 2019-2021 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
namespace Ryujinx.Audio.Renderer.Common
{
/// <summary>
/// Sample format definition.
/// </summary>
public enum SampleFormat : byte
{
/// <summary>
/// Invalid sample format.
/// </summary>
Invalid = 0,
/// <summary>
/// PCM8 sample format. (unsupported)
/// </summary>
PcmInt8 = 1,
/// <summary>
/// PCM16 sample format.
/// </summary>
PcmInt16 = 2,
/// <summary>
/// PCM24 sample format. (unsupported)
/// </summary>
PcmInt24 = 3,
/// <summary>
/// PCM32 sample format.
/// </summary>
PcmInt32 = 4,
/// <summary>
/// PCM Float sample format.
/// </summary>
PcmFloat = 5,
/// <summary>
/// ADPCM sample format. (Also known as GC-ADPCM)
/// </summary>
Adpcm = 6
}
}