R/src/Ryujinx.Graphics.Nvdec/Vp8Decoder.cs
TSRBerry 07fc3ded68
[Ryujinx.Graphics.Nvdec] Address dotnet-format issues (#5369)
* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add previously silenced warnings back

I have no clue how these disappeared

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass
2023-06-25 21:44:42 +02:00

33 lines
1.1 KiB
C#

using Ryujinx.Graphics.Nvdec.FFmpeg.Vp8;
using Ryujinx.Graphics.Nvdec.Image;
using Ryujinx.Graphics.Nvdec.Types.Vp8;
using Ryujinx.Graphics.Video;
using System;
namespace Ryujinx.Graphics.Nvdec
{
static class Vp8Decoder
{
public static void Decode(NvdecDecoderContext context, ResourceManager rm, ref NvdecRegisters state)
{
PictureInfo pictureInfo = rm.Gmm.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
ReadOnlySpan<byte> bitstream = rm.Gmm.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.VLDBufferSize);
Decoder decoder = context.GetVp8Decoder();
ISurface outputSurface = rm.Cache.Get(decoder, 0, 0, pictureInfo.FrameWidth, pictureInfo.FrameHeight);
Vp8PictureInfo info = pictureInfo.Convert();
uint lumaOffset = state.SetPictureLumaOffset[3];
uint chromaOffset = state.SetPictureChromaOffset[3];
if (decoder.Decode(ref info, outputSurface, bitstream))
{
SurfaceWriter.Write(rm.Gmm, outputSurface, lumaOffset, chromaOffset);
}
rm.Cache.Put(outputSurface);
}
}
}