R/Ryujinx.Graphics.Gpu/Shader
gdkchan 1eea35554c
Better viewport flipping and depth mode detection method (#1556)
* Use a better viewport flipping approach

* New approach to detect depth mode

* nit: Sort method on the OpenGL backend

* Adjust spacing on comment

* Unswap near and far parameters based on ScaleZ
2020-09-19 19:46:49 -03:00
..
GpuAccessor.cs Better viewport flipping and depth mode detection method (#1556) 2020-09-19 19:46:49 -03:00
ShaderAddresses.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
ShaderBundle.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
ShaderCache.cs Fix shader regression on Intel iGPUs by reverting layout changes (#1425) 2020-07-29 08:01:11 +10:00
ShaderCodeHolder.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
ShaderDumper.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00