R/Ryujinx.Graphics.Texture
gdkchan 42c75dbb8f
Add support for BC1/2/3 decompression (for 3D textures) (#2987)
* Add support for BC1/2/3 decompression (for 3D textures)

* Optimize and clean up

* Unsafe not needed here

* Fix alpha value interpolation when a0 <= a1
2022-01-22 19:23:00 +01:00
..
Astc Supper 2D array ASTC compressed texture formats decoding (#1593) 2020-10-02 11:22:23 +10:00
BCnDecoder.cs Add support for BC1/2/3 decompression (for 3D textures) (#2987) 2022-01-22 19:23:00 +01:00
BlockLinearConstants.cs Initial work 2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs Fix buffer to 3D texture copy (#1354) 2020-07-04 01:37:36 +02:00
Bpp12Pixel.cs Optimize texture format conversion, and MethodCopyBuffer (#1274) 2020-06-13 19:31:06 -03:00
LayoutConverter.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
OffsetCalculator.cs Account for negative strides on DMA copy (#2623) 2021-09-11 22:54:18 +02:00
PixelConverter.cs Add support for the R4G4 texture format (#2956) 2021-12-30 17:10:54 +01:00
Region.cs Avoid deleting textures when their data does not overlap. (#2601) 2021-08-29 16:22:13 -03:00
Ryujinx.Graphics.Texture.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Size.cs Initial work 2020-01-09 02:13:00 +01:00
SizeCalculator.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
SizeInfo.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00