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R/Ryujinx.Graphics.Gpu
gdkchan 1eea35554c
Better viewport flipping and depth mode detection method ()
* Use a better viewport flipping approach

* New approach to detect depth mode

* nit: Sort method on the OpenGL backend

* Adjust spacing on comment

* Unswap near and far parameters based on ScaleZ
2020-09-19 19:46:49 -03:00
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Engine Better viewport flipping and depth mode detection method () 2020-09-19 19:46:49 -03:00
Image Allow swizzles to match with "undefined" components () 2020-09-11 09:48:48 +10:00
Memory
Shader Better viewport flipping and depth mode detection method () 2020-09-19 19:46:49 -03:00
State Allow swizzles to match with "undefined" components () 2020-09-11 09:48:48 +10:00
Synchronization
ClassId.cs
Constants.cs
GpuContext.cs
GraphicsConfig.cs
MethodParams.cs
Ryujinx.Graphics.Gpu.csproj
ShadowRamControl.cs
Window.cs Allow swizzles to match with "undefined" components () 2020-09-11 09:48:48 +10:00