forked from Mirror/Ryujinx
45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
//TODO: This is only used by Config, it doesn't belong to Core.
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namespace Ryujinx.HLE.Input
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{
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public struct JoyConLeft
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{
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public int StickUp;
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public int StickDown;
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public int StickLeft;
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public int StickRight;
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public int StickButton;
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public int DPadUp;
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public int DPadDown;
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public int DPadLeft;
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public int DPadRight;
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public int ButtonMinus;
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public int ButtonL;
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public int ButtonZL;
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public int ButtonSL;
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public int ButtonSR;
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}
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public struct JoyConRight
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{
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public int StickUp;
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public int StickDown;
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public int StickLeft;
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public int StickRight;
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public int StickButton;
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public int ButtonA;
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public int ButtonB;
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public int ButtonX;
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public int ButtonY;
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public int ButtonPlus;
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public int ButtonR;
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public int ButtonZR;
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public int ButtonSL;
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public int ButtonSR;
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}
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public struct JoyCon
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{
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public JoyConLeft Left;
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public JoyConRight Right;
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}
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}
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