forked from Mirror/Ryujinx
9cb57fb4bb
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
19 lines
No EOL
566 B
C#
19 lines
No EOL
566 B
C#
using ChocolArm64.Instructions;
|
|
|
|
namespace ChocolArm64.Decoders
|
|
{
|
|
class OpCodeMem64 : OpCode64
|
|
{
|
|
public int Rt { get; protected set; }
|
|
public int Rn { get; protected set; }
|
|
public int Size { get; protected set; }
|
|
public bool Extend64 { get; protected set; }
|
|
|
|
public OpCodeMem64(Inst inst, long position, int opCode) : base(inst, position, opCode)
|
|
{
|
|
Rt = (opCode >> 0) & 0x1f;
|
|
Rn = (opCode >> 5) & 0x1f;
|
|
Size = (opCode >> 30) & 0x3;
|
|
}
|
|
}
|
|
} |