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R/Ryujinx.Graphics.Gpu/Shader/DiskCache
2022-12-15 17:52:12 +01:00
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BackgroundDiskCacheWriter.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
BinarySerializer.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs GPU: Eliminate CB0 accesses when storage buffer accesses are resolved () 2022-11-17 18:47:41 +01:00
DiskCacheGuestStorage.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
DiskCacheHostStorage.cs Remove Half Conversion () 2022-12-14 21:13:23 -03:00
DiskCacheLoadException.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs New shader cache implementation () 2022-04-10 10:49:44 -03:00
GuestCodeAndCbData.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
ParallelDiskCacheLoader.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
ShaderBinarySerializer.cs Fix NRE when loading Vulkan shader cache with Vertex A shaders () 2022-12-15 17:52:12 +01:00