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Thog d6b9babe1d Keep the GUI alive when closing a game ()
* Keep the GUI alive when closing a game

Make HLE.Switch init when starting a game and dispose it when closing
the GlScreen.

This also make HLE in charge of disposing the audio and gpu backend.

* Address Ac_k's comments

* Make sure to dispose the Discord module and use GTK quit method

Also update Discord Precense when closing a game.

* Make sure to dispose MainWindow

* Address gdk's comments
2020-01-21 23:23:11 +01:00
..
Exceptions System firmware installer () 2020-01-12 03:10:55 +01:00
FileSystem Keep the GUI alive when closing a game () 2020-01-21 23:23:11 +01:00
HOS Keep the GUI alive when closing a game () 2020-01-21 23:23:11 +01:00
Input Rewrite the configuration system () 2019-12-21 20:52:31 +01:00
Loaders Add 32 bits support to HleProcessDebugger () 2020-01-12 12:06:26 +01:00
Utilities .NET Core 3.0 is here! () 2019-10-31 19:09:03 +01:00
DeviceMemory.cs Update time implementation to 9.0.0 () 2019-10-08 14:48:49 +11:00
Homebrew.npdm Better process implementation () 2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs Built in profiling () 2019-04-26 14:53:10 +10:00
Ryujinx.HLE.csproj Update to LibHac 0.8.2 () 2020-01-16 19:08:39 -03:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 () 2018-09-25 19:59:29 -03:00
Switch.cs Keep the GUI alive when closing a game () 2020-01-21 23:23:11 +01:00