R/Ryujinx.Graphics.Gpu/Shader/DiskCache
gdkchan 5afd521c5a
Bindless elimination for constant sampler handle (#3424)
* Bindless elimination for constant sampler handle

* Shader cache version bump

* Update TextureHandle.ReadPackedId for new bindless elimination
2022-07-02 15:03:35 -03:00
..
BackgroundDiskCacheWriter.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
BinarySerializer.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
DiskCacheGuestStorage.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheHostStorage.cs Bindless elimination for constant sampler handle (#3424) 2022-07-02 15:03:35 -03:00
DiskCacheLoadException.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ParallelDiskCacheLoader.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00