R/Ryujinx.Graphics.Gpu/Shader
gdkchan 5be6ec6364
Fix shader LOP3 predicate write condition (#1910)
* Fix LOP3 predicate write condition

* Bump shader cache version
2021-01-14 01:07:50 +01:00
..
Cache salieri: Support read-only mode if archive is already opened (#1807) 2020-12-13 08:46:07 +01:00
CachedGpuAccessor.cs Implement Force Early Z Register (#1755) 2020-12-02 00:13:27 +01:00
GpuAccessor.cs Implement Force Early Z Register (#1755) 2020-12-02 00:13:27 +01:00
ShaderAddresses.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
ShaderBundle.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderCache.cs Fix shader LOP3 predicate write condition (#1910) 2021-01-14 01:07:50 +01:00
ShaderCodeHolder.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderDumper.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
TextureDescriptorCapableGpuAccessor.cs shader cache: Fix invalid virtual address clean up (#1717) 2020-11-17 22:20:17 +01:00