R/Ryujinx.Graphics.Gpu/Shader/DiskCache
gdkchan 9c2500de5f
Fix incorrect tessellation inputs/outputs (#3728)
* Fix incorrect tessellation inputs/outputs

* Shader cache version bump
2022-10-01 02:35:52 -03:00
..
BackgroundDiskCacheWriter.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BinarySerializer.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DiskCacheGuestStorage.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
DiskCacheHostStorage.cs Fix incorrect tessellation inputs/outputs (#3728) 2022-10-01 02:35:52 -03:00
DiskCacheLoadException.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
GuestCodeAndCbData.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
ParallelDiskCacheLoader.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
ShaderBinarySerializer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00