forked from Mirror/Ryujinx
b34de74f81
* Avoid adding shader buffer descriptors for constant buffers that are not used * Shader cache version |
||
---|---|---|
.. | ||
BackgroundDiskCacheWriter.cs | ||
BinarySerializer.cs | ||
CompressionAlgorithm.cs | ||
DiskCacheCommon.cs | ||
DiskCacheGpuAccessor.cs | ||
DiskCacheGuestStorage.cs | ||
DiskCacheHostStorage.cs | ||
DiskCacheLoadException.cs | ||
DiskCacheLoadResult.cs | ||
DiskCacheOutputStreams.cs | ||
ParallelDiskCacheLoader.cs |