R/Ryujinx.HLE/OsHle/Services
gdkchan 60f2198a1e
Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)
* Attempt to support deswizzle of sparse tiled textures

* Use correct frame buffer and viewport sizes, started to clean up the copy engine

* Correct texture width alignment

* Use Scale/Translate registers to calculate viewport rect

* Allow texture copy between frame buffers
2018-07-19 02:30:21 -03:00
..
Acc Fix GetLastOpenedUser stub returning an invalid account id value 2018-06-25 17:12:59 -03:00
Am Remove comment 2018-06-13 01:29:39 +02:00
Apm Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Aud Fix RevMagic on audren 2018-07-15 00:42:59 -03:00
Bsd Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Caps Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Friend Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
FspSrv Implement IFileSystem:CleanDirectoryRecursively (#283) 2018-07-18 21:05:17 +02:00
Hid Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Lm Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Mm Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Nfp Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Nifm Update IGeneralService.cs 2018-07-19 03:10:51 +02:00
Ns Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Nv Add support for ioctl2, SetTimeout and KickoffPbWithAttr (#261) 2018-07-15 00:04:46 -03:00
Pctl Compliant with review. 2018-06-12 20:51:59 -04:00
Pl Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Prepo Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Set Fix formatting on ISettingsServer 2018-07-03 21:45:41 -03:00
Sfdnsres Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Sm Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Spl Implement CSRNG (Cryptographically Secure Random Bytes) (#216) 2018-07-13 23:36:57 +02:00
Ssl Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
Time TimeZone implements cmd 0, 1, 2, 3, 4 and 100 (#250) 2018-07-13 23:35:19 +02:00
Vi Support deswizzle of sparse tiled textures and some frame buffer fixes (#275) 2018-07-19 02:30:21 -03:00
IIpcService.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
IpcService.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
ServiceFactory.cs Implement CSRNG (Cryptographically Secure Random Bytes) (#216) 2018-07-13 23:36:57 +02:00