R/Ryujinx/Ui/Windows/DlcWindow.cs
Logan Stromberg 560ed5eebd
Don't blow up everything if a DLC file is moved or renamed. (#2867)
* Don't blow up everything if a DLC file is missing

* change comment

* More correctly setting the "enabled" check box on dlc dialog for the add-on NSP based on the enabled state of all NCAs in the package.

* Update Ryujinx.HLE/HOS/ApplicationLoader.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2021-11-29 15:21:27 -03:00

270 lines
11 KiB
C#

using Gtk;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.FsSystem.NcaUtils;
using Ryujinx.Common.Configuration;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Ui.Widgets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using GUI = Gtk.Builder.ObjectAttribute;
using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
namespace Ryujinx.Ui.Windows
{
public class DlcWindow : Window
{
private readonly VirtualFileSystem _virtualFileSystem;
private readonly string _titleId;
private readonly string _dlcJsonPath;
private readonly List<DlcContainer> _dlcContainerList;
#pragma warning disable CS0649, IDE0044
[GUI] Label _baseTitleInfoLabel;
[GUI] TreeView _dlcTreeView;
[GUI] TreeSelection _dlcTreeSelection;
#pragma warning restore CS0649, IDE0044
public DlcWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName) : this(new Builder("Ryujinx.Ui.Windows.DlcWindow.glade"), virtualFileSystem, titleId, titleName) { }
private DlcWindow(Builder builder, VirtualFileSystem virtualFileSystem, string titleId, string titleName) : base(builder.GetObject("_dlcWindow").Handle)
{
builder.Autoconnect(this);
_titleId = titleId;
_virtualFileSystem = virtualFileSystem;
_dlcJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleId, "dlc.json");
_baseTitleInfoLabel.Text = $"DLC Available for {titleName} [{titleId.ToUpper()}]";
try
{
_dlcContainerList = JsonHelper.DeserializeFromFile<List<DlcContainer>>(_dlcJsonPath);
}
catch
{
_dlcContainerList = new List<DlcContainer>();
}
_dlcTreeView.Model = new TreeStore(typeof(bool), typeof(string), typeof(string));
CellRendererToggle enableToggle = new CellRendererToggle();
enableToggle.Toggled += (sender, args) =>
{
_dlcTreeView.Model.GetIter(out TreeIter treeIter, new TreePath(args.Path));
bool newValue = !(bool)_dlcTreeView.Model.GetValue(treeIter, 0);
_dlcTreeView.Model.SetValue(treeIter, 0, newValue);
if (_dlcTreeView.Model.IterChildren(out TreeIter childIter, treeIter))
{
do
{
_dlcTreeView.Model.SetValue(childIter, 0, newValue);
}
while (_dlcTreeView.Model.IterNext(ref childIter));
}
};
_dlcTreeView.AppendColumn("Enabled", enableToggle, "active", 0);
_dlcTreeView.AppendColumn("TitleId", new CellRendererText(), "text", 1);
_dlcTreeView.AppendColumn("Path", new CellRendererText(), "text", 2);
foreach (DlcContainer dlcContainer in _dlcContainerList)
{
if (File.Exists(dlcContainer.Path))
{
// The parent tree item has its own "enabled" check box, but it's the actual
// nca entries that store the enabled / disabled state. A bit of a UI inconsistency.
// Maybe a tri-state check box would be better, but for now we check the parent
// "enabled" box if all child NCAs are enabled. Usually fine since each nsp has only one nca.
bool areAllContentPacksEnabled = dlcContainer.DlcNcaList.TrueForAll((nca) => nca.Enabled);
TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(areAllContentPacksEnabled, "", dlcContainer.Path);
using FileStream containerFile = File.OpenRead(dlcContainer.Path);
PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
_virtualFileSystem.ImportTickets(pfs);
foreach (DlcNca dlcNca in dlcContainer.DlcNcaList)
{
pfs.OpenFile(out IFile ncaFile, dlcNca.Path.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.AsStorage(), dlcContainer.Path);
if (nca != null)
{
((TreeStore)_dlcTreeView.Model).AppendValues(parentIter, dlcNca.Enabled, nca.Header.TitleId.ToString("X16"), dlcNca.Path);
}
}
}
else
{
// DLC file moved or renamed. Allow the user to remove it without crashing the whole dialog.
TreeIter parentIter = ((TreeStore)_dlcTreeView.Model).AppendValues(false, "", $"(MISSING) {dlcContainer.Path}");
}
}
}
private Nca TryCreateNca(IStorage ncaStorage, string containerPath)
{
try
{
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
}
catch (Exception exception)
{
GtkDialog.CreateErrorDialog($"{exception.Message}. Errored File: {containerPath}");
}
return null;
}
private void AddButton_Clicked(object sender, EventArgs args)
{
FileChooserNative fileChooser = new FileChooserNative("Select DLC files", this, FileChooserAction.Open, "Add", "Cancel")
{
SelectMultiple = true
};
FileFilter filter = new FileFilter()
{
Name = "Switch Game DLCs"
};
filter.AddPattern("*.nsp");
fileChooser.AddFilter(filter);
if (fileChooser.Run() == (int)ResponseType.Accept)
{
foreach (string containerPath in fileChooser.Filenames)
{
if (!File.Exists(containerPath))
{
return;
}
using (FileStream containerFile = File.OpenRead(containerPath))
{
PartitionFileSystem pfs = new PartitionFileSystem(containerFile.AsStorage());
bool containsDlc = false;
_virtualFileSystem.ImportTickets(pfs);
TreeIter? parentIter = null;
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryCreateNca(ncaFile.AsStorage(), containerPath);
if (nca == null) continue;
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000).ToString("x16") != _titleId)
{
break;
}
parentIter ??= ((TreeStore)_dlcTreeView.Model).AppendValues(true, "", containerPath);
((TreeStore)_dlcTreeView.Model).AppendValues(parentIter.Value, true, nca.Header.TitleId.ToString("X16"), fileEntry.FullPath);
containsDlc = true;
}
}
if (!containsDlc)
{
GtkDialog.CreateErrorDialog("The specified file does not contain DLC for the selected title!");
}
}
}
}
fileChooser.Dispose();
}
private void RemoveButton_Clicked(object sender, EventArgs args)
{
if (_dlcTreeSelection.GetSelected(out ITreeModel treeModel, out TreeIter treeIter))
{
if (_dlcTreeView.Model.IterParent(out TreeIter parentIter, treeIter) && _dlcTreeView.Model.IterNChildren(parentIter) <= 1)
{
((TreeStore)treeModel).Remove(ref parentIter);
}
else
{
((TreeStore)treeModel).Remove(ref treeIter);
}
}
}
private void RemoveAllButton_Clicked(object sender, EventArgs args)
{
List<TreeIter> toRemove = new List<TreeIter>();
if (_dlcTreeView.Model.GetIterFirst(out TreeIter iter))
{
do
{
toRemove.Add(iter);
}
while (_dlcTreeView.Model.IterNext(ref iter));
}
foreach (TreeIter i in toRemove)
{
TreeIter j = i;
((TreeStore)_dlcTreeView.Model).Remove(ref j);
}
}
private void SaveButton_Clicked(object sender, EventArgs args)
{
_dlcContainerList.Clear();
if (_dlcTreeView.Model.GetIterFirst(out TreeIter parentIter))
{
do
{
if (_dlcTreeView.Model.IterChildren(out TreeIter childIter, parentIter))
{
DlcContainer dlcContainer = new DlcContainer
{
Path = (string)_dlcTreeView.Model.GetValue(parentIter, 2),
DlcNcaList = new List<DlcNca>()
};
do
{
dlcContainer.DlcNcaList.Add(new DlcNca
{
Enabled = (bool)_dlcTreeView.Model.GetValue(childIter, 0),
TitleId = Convert.ToUInt64(_dlcTreeView.Model.GetValue(childIter, 1).ToString(), 16),
Path = (string)_dlcTreeView.Model.GetValue(childIter, 2)
});
}
while (_dlcTreeView.Model.IterNext(ref childIter));
_dlcContainerList.Add(dlcContainer);
}
}
while (_dlcTreeView.Model.IterNext(ref parentIter));
}
using (FileStream dlcJsonStream = File.Create(_dlcJsonPath, 4096, FileOptions.WriteThrough))
{
dlcJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_dlcContainerList, true)));
}
Dispose();
}
private void CancelButton_Clicked(object sender, EventArgs args)
{
Dispose();
}
}
}