R/Ryujinx/OsHle/Objects/FspSrv/IDirectory.cs
Ezekiel Bethel 01b7538560 Lots of FS HLE fixes and implementation of missing functions/objects. (#24)
* Initial pass - fixes IFileSystem OpenFile, implements IFileSystem CreateFile/DeleteFile, fixes IFile Read and implements IFile GetSize/SetSize

* Implement IFileSystem Directory* methods, as well as RenameFile. Add IDirectory, and implement its Read and GetEntryCount methods.

* missing TODO

* hey, this is kinda bad

* Update IDirectory.cs

Fixed :)

* Some cleanups to IDirectory, fix for OpenDirectory on a non-existent directory.

* Item -> Index

* This should work.

* Update IDirectory.cs

Marshalling version
2018-02-20 08:03:04 -03:00

133 lines
4.5 KiB
C#

using ChocolArm64.Memory;
using Ryujinx.OsHle.Ipc;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.OsHle.Objects.FspSrv
{
[StructLayout(LayoutKind.Sequential, Size = 0x310)]
struct DirectoryEntry
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x300)]
public byte[] Name;
public int Unknown;
public byte Type;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3)]
public byte[] Padding;
public long Size;
}
enum DirectoryEntryType
{
Directory,
File
}
class IDirectory : IIpcInterface
{
private List<DirectoryEntry> DirectoryEntries = new List<DirectoryEntry>();
private Dictionary<int, ServiceProcessRequest> m_Commands;
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
private string HostPath;
public IDirectory(string HostPath, int flags)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, Read },
{ 1, GetEntryCount }
};
this.HostPath = HostPath;
if ((flags & 1) == 1)
{
string[] Directories = Directory.GetDirectories(HostPath, "*", SearchOption.TopDirectoryOnly).
Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
foreach (string Directory in Directories)
{
DirectoryEntry Info = new DirectoryEntry
{
Name = Encoding.UTF8.GetBytes(Directory),
Type = (byte)DirectoryEntryType.Directory,
Size = 0
};
Array.Resize(ref Info.Name, 0x300);
DirectoryEntries.Add(Info);
}
}
if ((flags & 2) == 2)
{
string[] Files = Directory.GetFiles(HostPath, "*", SearchOption.TopDirectoryOnly).
Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
foreach (string FileName in Files)
{
DirectoryEntry Info = new DirectoryEntry
{
Name = Encoding.UTF8.GetBytes(Path.GetFileName(FileName)),
Type = (byte)DirectoryEntryType.File,
Size = new FileInfo(Path.Combine(HostPath, FileName)).Length
};
Array.Resize(ref Info.Name, 0x300);
DirectoryEntries.Add(Info);
}
}
}
private int LastItem = 0;
public long Read(ServiceCtx Context)
{
long BufferPosition = Context.Request.ReceiveBuff[0].Position;
long BufferLen = Context.Request.ReceiveBuff[0].Size;
long MaxDirectories = BufferLen / Marshal.SizeOf(typeof(DirectoryEntry));
if (MaxDirectories > DirectoryEntries.Count - LastItem)
{
MaxDirectories = DirectoryEntries.Count - LastItem;
}
int CurrentIndex;
for (CurrentIndex = 0; CurrentIndex < MaxDirectories; CurrentIndex++)
{
int CurrentItem = LastItem + CurrentIndex;
byte[] DirectoryEntry = new byte[Marshal.SizeOf(typeof(DirectoryEntry))];
IntPtr Ptr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(DirectoryEntry)));
Marshal.StructureToPtr(DirectoryEntries[CurrentItem], Ptr, true);
Marshal.Copy(Ptr, DirectoryEntry, 0, Marshal.SizeOf(typeof(DirectoryEntry)));
Marshal.FreeHGlobal(Ptr);
AMemoryHelper.WriteBytes(Context.Memory, BufferPosition + Marshal.SizeOf(typeof(DirectoryEntry)) * CurrentIndex, DirectoryEntry);
}
if (LastItem < DirectoryEntries.Count)
{
LastItem += CurrentIndex;
Context.ResponseData.Write((long)CurrentIndex); // index = number of entries written this call.
}
else
{
Context.ResponseData.Write((long)0);
}
return 0;
}
public long GetEntryCount(ServiceCtx Context)
{
Context.ResponseData.Write((long)DirectoryEntries.Count);
return 0;
}
}
}