R/Ryujinx.Graphics.Vic/Image
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
BufferPool.cs Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225) 2022-03-23 17:09:32 -03:00
InputSurface.cs Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225) 2022-03-23 17:09:32 -03:00
Pixel.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
Surface.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
SurfaceCommon.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
SurfaceReader.cs infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
SurfaceWriter.cs Support NVDEC H264 interlaced video decoding and VIC deinterlacing (#3225) 2022-03-23 17:09:32 -03:00