forked from Mirror/Ryujinx
db1a759c59
* Initial Framerate limit implementation * use seperate event for limiter * check for vsync signal after queue up framebuffer * removed ingame toggle * fix nits |
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.. | ||
ConsoleLog.cs | ||
GLScreen.cs | ||
JoyConController.cs | ||
JoyConKeyboard.cs | ||
Program.cs |