R/Ryujinx/Ui/GameTableContextMenu.glade
Xpl0itR bd010869a5 GUI: Implement context menu for the game table (#840)
* Add context menu to the game table

* Minor bugfix and cleanup

* add ability to create directory if it doesn't exist

* nit

* dont show menu when right-clicking nothing
2019-12-22 03:49:51 +01:00

18 lines
748 B
XML

<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.22.1 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkMenu" id="_contextMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkMenuItem" id="_openSaveDir">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">Open the folder where saves for the application is loaded</property>
<property name="label" translatable="yes">Open Save Directory</property>
<property name="use_underline">True</property>
</object>
</child>
</object>
</interface>