R/Ryujinx.HLE/HOS/Services/Time
Thog f617fb542a Fix timezone month being reported incorrectly to games (#861)
Nintendo actually uses range from 1 to 12 for months (when original timezone code manage 0-11)
2020-01-09 11:08:57 +11:00
..
Clock Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
StaticService Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
TimeZone Fix timezone month being reported incorrectly to games (#861) 2020-01-09 11:08:57 +11:00
Types Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IAlarmService.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
IPowerStateRequestHandler.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IStaticServiceForGlue.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IStaticServiceForPsc.cs time: Fix wrong buffer usage in CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween (#836) 2019-11-27 19:27:30 +01:00
ITimeServiceManager.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
ResultCode.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
TimeManager.cs Fix EphemeralNetworkSystemClock wrong steady clock (#858) 2020-01-04 18:39:27 +01:00
TimeSharedMemory.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00