R/Ryujinx.Graphics/Gal/Shader/ShaderIrCond.cs
gdkchan b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00

14 lines
No EOL
338 B
C#

namespace Ryujinx.Graphics.Gal.Shader
{
class ShaderIrCond : ShaderIrNode
{
public ShaderIrNode Pred { get; set; }
public ShaderIrNode Child { get; set; }
public ShaderIrCond(ShaderIrNode Pred, ShaderIrNode Child)
{
this.Pred = Pred;
this.Child = Child;
}
}
}