forked from Mirror/Ryujinx
801b71a128
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address dotnet format CA1816 warnings * Fix new dotnet-format issues after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Remove redundant code * Rename generics * Address review feedback * Remove SetOrigin
163 lines
4.7 KiB
C#
163 lines
4.7 KiB
C#
using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.GAL;
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using Silk.NET.Vulkan;
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using System;
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using System.Collections.Generic;
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using Format = Ryujinx.Graphics.GAL.Format;
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using VkFormat = Silk.NET.Vulkan.Format;
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namespace Ryujinx.Graphics.Vulkan
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{
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class TextureBuffer : ITexture
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{
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private readonly VulkanRenderer _gd;
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private BufferHandle _bufferHandle;
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private int _offset;
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private int _size;
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private Auto<DisposableBufferView> _bufferView;
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private Dictionary<Format, Auto<DisposableBufferView>> _selfManagedViews;
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private int _bufferCount;
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public int Width { get; }
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public int Height { get; }
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public VkFormat VkFormat { get; }
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public float ScaleFactor { get; }
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public TextureBuffer(VulkanRenderer gd, TextureCreateInfo info, float scale)
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{
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_gd = gd;
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Width = info.Width;
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Height = info.Height;
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VkFormat = FormatTable.GetFormat(info.Format);
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ScaleFactor = scale;
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gd.Textures.Add(this);
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}
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public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
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{
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throw new NotSupportedException();
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}
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public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
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{
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throw new NotSupportedException();
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}
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public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
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{
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throw new NotSupportedException();
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}
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public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
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{
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throw new NotSupportedException();
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}
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public PinnedSpan<byte> GetData()
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{
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return _gd.GetBufferData(_bufferHandle, _offset, _size);
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}
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public PinnedSpan<byte> GetData(int layer, int level)
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{
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return GetData();
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}
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public void CopyTo(BufferRange range, int layer, int level, int stride)
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{
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throw new NotImplementedException();
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}
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public void Release()
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{
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if (_gd.Textures.Remove(this))
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{
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ReleaseImpl();
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}
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}
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private void ReleaseImpl()
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{
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if (_selfManagedViews != null)
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{
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foreach (var bufferView in _selfManagedViews.Values)
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{
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bufferView.Dispose();
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}
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_selfManagedViews = null;
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}
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_bufferView?.Dispose();
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_bufferView = null;
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}
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public void SetData(SpanOrArray<byte> data)
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{
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_gd.SetBufferData(_bufferHandle, _offset, data);
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}
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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{
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throw new NotSupportedException();
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}
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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{
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throw new NotSupportedException();
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}
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public void SetStorage(BufferRange buffer)
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{
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if (_bufferHandle == buffer.Handle &&
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_offset == buffer.Offset &&
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_size == buffer.Size &&
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_bufferCount == _gd.BufferManager.BufferCount)
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{
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return;
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}
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_bufferHandle = buffer.Handle;
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_offset = buffer.Offset;
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_size = buffer.Size;
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_bufferCount = _gd.BufferManager.BufferCount;
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ReleaseImpl();
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}
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public BufferView GetBufferView(CommandBufferScoped cbs)
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{
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_bufferView ??= _gd.BufferManager.CreateView(_bufferHandle, VkFormat, _offset, _size, ReleaseImpl);
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return _bufferView?.Get(cbs, _offset, _size).Value ?? default;
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}
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public BufferView GetBufferView(CommandBufferScoped cbs, Format format)
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{
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var vkFormat = FormatTable.GetFormat(format);
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if (vkFormat == VkFormat)
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{
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return GetBufferView(cbs);
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}
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if (_selfManagedViews != null && _selfManagedViews.TryGetValue(format, out var bufferView))
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{
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return bufferView.Get(cbs, _offset, _size).Value;
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}
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bufferView = _gd.BufferManager.CreateView(_bufferHandle, vkFormat, _offset, _size, ReleaseImpl);
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if (bufferView != null)
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{
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(_selfManagedViews ??= new Dictionary<Format, Auto<DisposableBufferView>>()).Add(format, bufferView);
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}
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return bufferView?.Get(cbs, _offset, _size).Value ?? default;
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}
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}
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}
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