JinxRyu/Ryujinx.Audio.Backends.SoundIo/SoundIoAudioBuffer.cs

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namespace Ryujinx.Audio.Backends.SoundIo
{
class SoundIoAudioBuffer
{
public readonly ulong DriverIdentifier;
public readonly ulong SampleCount;
public ulong SamplePlayed;
public SoundIoAudioBuffer(ulong driverIdentifier, ulong sampleCount)
{
DriverIdentifier = driverIdentifier;
SampleCount = sampleCount;
SamplePlayed = 0;
}
}
}