forked from Mirror/Ryujinx
20 lines
373 B
C#
20 lines
373 B
C#
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namespace Ryujinx.Graphics.Gpu.State
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{
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struct VertexBufferState
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{
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public uint Control;
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public GpuVa Address;
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public int Divisor;
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public int UnpackStride()
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{
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return (int)(Control & 0xfff);
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}
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public bool UnpackEnable()
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{
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return (Control & (1 << 12)) != 0;
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}
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}
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}
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