JinxRyu/Ryujinx.Graphics.Gpu/State/CopyTextureControl.cs

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namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Texture to texture copy control.
/// </summary>
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struct CopyTextureControl
{
#pragma warning disable CS0649
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public uint Packed;
#pragma warning restore CS0649
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public bool UnpackLinearFilter()
{
return (Packed & (1u << 4)) != 0;
}
}
}