JinxRyu/Ryujinx.Graphics.Gpu/Engine/MethodIncrementSyncpoint.cs

20 lines
558 B
C#
Raw Normal View History

using Ryujinx.Graphics.Gpu.State;
namespace Ryujinx.Graphics.Gpu.Engine
{
partial class Methods
{
/// <summary>
/// Performs an incrementation on a syncpoint.
/// </summary>
/// <param name="state">Current GPU state</param>
/// <param name="argument">Method call argument</param>
public void IncrementSyncpoint(GpuState state, int argument)
{
uint syncpointId = (uint)(argument) & 0xFFFF;
_context.Synchronization.IncrementSyncpoint(syncpointId);
}
}
}