forked from Mirror/Ryujinx
21 lines
524 B
C#
21 lines
524 B
C#
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct CreateSyncCommand : IGALCommand
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{
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public CommandType CommandType => CommandType.CreateSync;
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private ulong _id;
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public void Set(ulong id)
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{
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_id = id;
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}
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public static void Run(ref CreateSyncCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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renderer.CreateSync(command._id);
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threaded.Sync.AssignSync(command._id);
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}
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}
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}
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