JinxRyu/Ryujinx.HLE/Gpu/NvGpuEngine.cs

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namespace Ryujinx.HLE.Gpu
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{
enum NvGpuEngine
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{
_2d = 0x902d,
_3d = 0xb197,
Compute = 0xb1c0,
Kepler = 0xa140,
Dma = 0xb0b5
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}
}