JinxRyu/Ryujinx.Graphics.Gpu/State/RtColorMask.cs

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2019-10-13 06:02:07 +00:00
namespace Ryujinx.Graphics.Gpu.State
{
struct RtColorMask
{
public uint Packed;
public bool UnpackRed()
{
return (Packed & 0x1) != 0;
}
public bool UnpackGreen()
{
return (Packed & 0x10) != 0;
}
public bool UnpackBlue()
{
return (Packed & 0x100) != 0;
}
public bool UnpackAlpha()
{
return (Packed & 0x1000) != 0;
}
}
}