forked from Mirror/Ryujinx
30 lines
861 B
C#
30 lines
861 B
C#
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namespace Ryujinx.Audio.SoundIo
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{
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/// <summary>
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/// Represents the remaining bytes left buffered for a specific buffer tag
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/// </summary>
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internal class SoundIoBuffer
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{
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/// <summary>
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/// The buffer tag this <see cref="SoundIoBuffer"/> represents
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/// </summary>
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public long Tag { get; private set; }
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/// <summary>
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/// The remaining bytes still to be released
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/// </summary>
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public int Length { get; set; }
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/// <summary>
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/// Constructs a new instance of a <see cref="SoundIoBuffer"/>
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/// </summary>
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/// <param name="tag">The buffer tag</param>
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/// <param name="length">The size of the buffer</param>
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public SoundIoBuffer(long tag, int length)
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{
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Tag = tag;
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Length = length;
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}
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}
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}
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