JinxRyu/Ryujinx.Audio.Renderer/Device/VirtualDeviceSession.cs

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//
// Copyright (c) 2019-2020 Ryujinx
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
namespace Ryujinx.Audio.Renderer.Device
{
/// <summary>
/// Represents a virtual device session used by IAudioDevice.
/// </summary>
public class VirtualDeviceSession
{
/// <summary>
/// The <see cref="VirtualDevice"/> associated to this session.
/// </summary>
public VirtualDevice Device { get; }
/// <summary>
/// The user volume of this session.
/// </summary>
public float Volume { get; set; }
/// <summary>
/// Create a new <see cref="VirtualDeviceSession"/> instance.
/// </summary>
/// <param name="virtualDevice">The <see cref="VirtualDevice"/> associated to this session.</param>
public VirtualDeviceSession(VirtualDevice virtualDevice)
{
Device = virtualDevice;
}
}
}