forked from Mirror/Ryujinx
49 lines
1.3 KiB
C#
49 lines
1.3 KiB
C#
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using System;
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using System.Collections.Concurrent;
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namespace Ryujinx.Common.Logging
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{
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public class ConsoleLogTarget : ILogTarget
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{
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private static readonly ConcurrentDictionary<LogLevel, ConsoleColor> _logColors;
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private readonly ILogFormatter _formatter;
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static ConsoleLogTarget()
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{
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_logColors = new ConcurrentDictionary<LogLevel, ConsoleColor> {
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[ LogLevel.Stub ] = ConsoleColor.DarkGray,
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[ LogLevel.Info ] = ConsoleColor.White,
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[ LogLevel.Warning ] = ConsoleColor.Yellow,
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[ LogLevel.Error ] = ConsoleColor.Red
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};
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}
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public ConsoleLogTarget()
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{
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_formatter = new DefaultLogFormatter();
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}
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public void Log(object sender, LogEventArgs args)
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{
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if (_logColors.TryGetValue(args.Level, out ConsoleColor color))
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{
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Console.ForegroundColor = color;
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Console.WriteLine(_formatter.Format(args));
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Console.ResetColor();
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}
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else
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{
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Console.WriteLine(_formatter.Format(args));
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}
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}
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public void Dispose()
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{
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Console.ResetColor();
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}
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}
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}
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