forked from Mirror/Ryujinx
Reword the description of the 6GB expand DRAM hack to be less tantalizing (#3870)
* Reword the hack to something less tantalizing * Address feedback
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2 changed files with 4 additions and 4 deletions
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@ -119,7 +119,7 @@
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"SettingsTabSystemAudioBackendSDL2": "SDL2",
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"SettingsTabSystemHacks": "Hacks",
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"SettingsTabSystemHacksNote": " (may cause instability)",
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"SettingsTabSystemExpandDramSize": "Expand DRAM Size to 6GiB",
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"SettingsTabSystemExpandDramSize": "Use alternative memory layout (Developers)",
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"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
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"SettingsTabGraphics": "Graphics",
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"SettingsTabGraphicsAPI": "Graphics API",
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@ -440,7 +440,7 @@
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"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
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"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
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"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
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"DRamTooltip": "Increases the amount of memory on the emulated system from 4GiB to 6GiB.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
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"DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
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"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
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"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
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"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
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@ -1749,11 +1749,11 @@
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<property name="orientation">vertical</property>
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<child>
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<object class="GtkCheckButton" id="_expandRamToggle">
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<property name="label" translatable="yes">Expand DRAM Size to 6GiB</property>
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<property name="label" translatable="yes">Use alternative memory layout (Developers)</property>
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<property name="visible">True</property>
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<property name="can-focus">True</property>
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<property name="receives-default">False</property>
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<property name="tooltip-text" translatable="yes">Increases the amount of memory on the emulated system from 4GiB to 6GiB. This is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance. Leave OFF if unsure.</property>
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<property name="tooltip-text" translatable="yes">Utilizes an alternative MemoryMode layout to mimic a Switch development model. This is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance. Leave OFF if unsure.</property>
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<property name="halign">start</property>
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<property name="margin-top">5</property>
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<property name="margin-bottom">5</property>
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